ARC Raiders Expedition Project Guide
Introduction
Welcome to our ARC Raiders Expedition Project Guide, where we break down every objective, progression requirement, and reward tier to help you complete Expedition Projects with confidence. Learn how to optimize your loadout and plan your farm routes to finish objectives efficiently while maximizing rewards. This guide will prepare you to approach the Expedition Project with clarity, consistency, and a higher success rate on every deployment.
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What is the Expedition Project?
In ARC Raiders, the Expedition Project is an optional, narrative-driven "prestige" system that allows players to reset their character's progress in exchange for permanent rewards and temporary buffs. Unlike mandatory global wipes common in other extraction shooters, this process is entirely voluntary and is described in-game as sending your Raider on a one-way trip beyond the "Rust Belt".
How to prepare for the Expedition Project
To gain access to this project, you will first need to reach level 20 on your Raider. You can then start the Expedition Project in your Raider menu to build your caravan by gathering specific resources across six stages, each asking for increasingly rare items.
We strongly recommend you to upgrade your Stash, Scrappy, and to invest in the Security Breach part of your skill tree, allowing you to efficiently farm needed materials like Metal Parts, ARC Alloys, Steel Springs, Exodus Modules etc. before the departure window closes.
Expedition Calendar
The previous Expedition Project had a limited timeframe to be completed, and this season is no different. The Expedition Project current cycle lasts for 8 weeks, or 60 days, and you will have only a 7-day window to depart once all objectives are completed. Once again, each project follows the same pattern:
- Build Frame (60 days) — Donate specific resources to complete the necessary six stages of caravan construction.
- Departure Window (7 days) — Once built, a final window opens for players to depart, which resets progress for permanent rewards like skill points and XP boost
Rewards
Expedition Project rewards in Arc Raiders offer a mix of permanent account upgrades and temporary buffs for your next playthrough. Below you will find a list with all the rewards you get by finishing the project:
WHAT DO YOU GET (after completing the Expedition Project):
✔️ - A unique Expedition icon for your profile.
✔️ - Up to 5 bonus skill points, 1 per 1.000.000 Stash/Coins value at time of the departure.
✔️ - +12 Stash Space.
✔️ - +10% Repair buff.
✔️ - +5% XP boost.
✔️ - +6% bonus materials from Scrappy.
These are all the rewards you get from completing the Expedition Project, and they will last until you finish the next project (only if you want, nothing is mandatory). Keep in mind that a lot of stuff will also reset on your account, here's a list:
WHAT DO YOU LOSE (after completing the Expedition Project):
❌ - Your Stash size upgrades will be reset.
❌ - You will lose all items in your Stash and Inventory.
❌ - You will lose all your learned Blueprints.
❌ - Your Coins will be reset to 0.
❌ - You will start again from Level 1.
❌ - All your Skills will be reset.
❌ - Your Raider Den will be reset.
❌ - Your Workshop Stations will be removed.
❌ - Your Quests will be reset, allowing you to complete them again.
Preparation Checklist
Expedition Project is divided into 6 phases; in each phase, you must donate all the required items from your Stash into the Project before you can reach the next phase. Here is a complete list with all the required items needed as well as their rarity:
| Step | Materials |
| 1. Foundation |
|
| 2. Core Systems |
|
| 3. Framework |
|
| 4. Outfitting |
|
| 5. Load Stage |
|
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Tips & Tricks
Doing the Expedition blindly can take a really long time, and since you only have a limited time window to complete it, we’ve prepared a nice set of tips for you. The tips will generally cover topics such as where to find certain materials, where you can cut corners, and how to farm efficiently.
- Start hoarding early — The hardest items to find are the Steel Springs, Cooling Fans, Light Bulbs, and Humidifiers. They don’t drop from recycling, and you can only find them while raiding.
- Create loot routes — No better loot route than your own. Some great loot routes are from Spaceport’s Departure Building to the Control Tower A6, hugging the Spaceport’s wall.
- Trade with friends — No shame in asking for a specific item if they don’t need it. Buy a Tactical Mk. 1 from Lance and hop into the raid. Exchange the item and put it in your safe pocket, then leave the raid. Simple as that!
- Craft the Missing Materials — Don’t forget that some of the rarer components can be crafted on workbenches. Sometimes you’ll need a blueprint, but most often you can craft something like a Durable Cloth on Refiner.
- Run Stella Montis — The newest map is a god-given when it comes to farming rarer materials. You can easily find purple and blue-tier items in almost every location.
- Upgrade Scrappy — If you haven’t upgraded him to the highest level, now is the best time. He brings so many more raw materials that you’ll need for the Materials section of Load Stage.
- Farm Lush Blooms maps — Provisions are probably the most challenging part of the Load Stage. Lush Blooms is a sure way to simplify it. Look for baskets that spawn during the event; they contain many nature items.
Conclusion
The Expedition Project represents one of the most meaningful progression milestones in ARC Raiders, offering a true reset-reward system that tests your long-term planning and execution. It pushes you to commit fully, carry everything you’ve earned into the unknown, and start fresh with permanent advantages that shape your future raids.
Success in an Expedition comes down to preparation and intent. Choosing the right moment, securing valuable resources beforehand, and understanding what bonuses you want to carry forward will define how impactful your next run becomes. When approached correctly, the Expedition Project transforms risk into lasting power, making it one of the most rewarding progression paths in ARC Raiders for Raiders who think ahead and play with purpose.
ARC Raiders Expedition Project FAQs
Browse our FAQs for answers to common questions about the Expedition Project in ARC Raiders.
What is an Expedition in ARC Raiders?
It’s what other games of the genre call a “wipe”. It resets some of your progress while giving you rewards. Some of the rewards include cosmetics, skill points, and buffs.
What do you keep in ARC Raiders after an Expedition reset?
These are all the things you keep after sending your Raider out of the Rust Belt: Cred, Tokens, unlocked Maps & Workshops, Cosmetics & Codex Data.
What do you keep in ARC Raiders after an Expedition reset?
These are all the things you keep after sending your Raider out of the Rust Belt: Cred, Tokens, unlocked Maps & Workshops, Cosmetics & Codex Data.
How long is the Expedition cycle in ARC Raiders?
Once it time period ends, you’ll have one week to finish all the tasks and leave the Rust Belt. This Expedition cycle runs for 60 days, starting December 22nd.
Do bonuses in ARC Raiders disappear if you skip a future Expedition?
Some bonuses, like skill points and cosmetics, are permanent. Other bonuses, like XP buff, better repairs, and materials buff from Scrappy, are temporary and will disappear if you skip one Expedition reset.
Final Thoughts
This Expedition Project guide has given you the clarity, planning framework, and decision-making insight needed to approach one of ARC Raiders’ most impactful progression systems with confidence. Take the time to evaluate your timing, secure meaningful resources, and understand which bonuses will best support your future runs.
As you move forward, remember that Expeditions reward foresight over impulse. Commit when you’re ready, execute with purpose, and let each reset strengthen your Raider for what comes next. Prepare wisely, initiate the Expedition Project, and prove that true Raiders don’t fear starting over, they use it to come back stronger. Good luck out there, Raider!
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