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Vault of Glass Guide – Complete Destiny 2 Raid Walkthrough

Introduction

The Vault of Glass raid was released in Destiny 2 with Season of the Splicer expansion. The guide will take you through every step needed to complete it, covering all mechanics, strategies, and loadouts.

Table of Contents

In this guide, we will cover the following subjects:

  • Raid Preparation
  • How to access the raid
  • First Encounter
  • Second Encounter
  • Third Encounter
  • Fourth Encounter
  • Boss Encounter
  • Loot Table
  • Extras & Challenges
  • FAQ
  • Conclusion

How to access the raid

Vault of Glass raid was originally released on May 22, 2021, during Season of the Splicer.

To access the Vault of Glass raid in Destiny 2, open the Director and navigate to the Legends tab, found on the right side of the destination screen.


Raid Preparation

Vault of Glass raid features unique mechanics, so being prepared with the best meta loadouts will help you out immensely during each encounter. I’ll be going over some of the best weapons & subclasses that you should be using to ensure your success.

Best subclasses & builds


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  • Warlock (Solar Well) – Using Well of Radiance will greatly increase you and your team survivability while also increasing damage output. Consider using Healing Grenade if your team needs it.

  • Titan (Prismatic Thundercrash)Thundercrash is one of the best DPS supers for Titan, and using the Prismatic subclass lets you choose a variety of aspects & grenades to best suit your playstyle.

  • Hunter (Prismatic Solar)Prismatic Solar with Golden Gun super in combination with the Celestial Nighthawk exotic is best for massive DPS damage during boss phases.
  • Getting started

    Once you're ready, navigate to the Legends tab and look for the Vault of Glass raid icon.

    Best weapons loadouts


    Here, I’ll be going over some of the best meta weapons to use in the Vault of Glass raid:

  • Primary slot: Fatebringer, Vision of Confluence, Doom of Chelchis.

  • Energy slot: Divinity, Forbearance, Heritage.

  • Heavy slot: Gjallarhorn, Sleeper Simulant, Cataclysmic.

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    Reaching the first encounter


    To reach the first encounter in Vault of Glass, your fireteam must open the Vault door by activating and defending three Vex plates in the starting area on Venus. Each plate is located at key positions around the spire and must be held simultaneously to construct the entrance.

    As you stand on the plates, waves of Vex enemies will spawn, including Praetorians, which have shields that require Void damage to break. Assign two players per plate to ensure they remain under your team’s control. Once all plates are defended long enough, the Vex spire forms, opening the massive Vault door.

    Secret Chest


    After completing the spire encounter, continue through The Trial of Kabr until you reach a glowing yellow-green chasm. Turn your back to it and drop down to find a hidden entrance in the Vex structure. Jump inside, follow the path, and enter a large room with a Vex plate. The chest is on the right side, ready to be claimed.

    First encounter


    General Objective Overview

    Your fireteam must defend the Confluxes from waves of Vex enemies attempting to sacrifice themselves. The encounter progresses in phases, with increasing enemy intensity and multiple Confluxes to protect. If too many enemies sacrifice themselves, the team wipes.

    Arena & Layout


    The battle takes place in a wide, open chamber inside the Vault. Initially, a single central Conflux spawns, followed by left and right Confluxes in later phases. Enemies flood in from multiple directions, including Wyverns, Goblins, and Fanatics.

    Team Roles & Asignments


  • Left Defender: Two players focus on enemies attacking the left Conflux.

  • Right Defender: Two players handle the right Conflux once it spawns.

  • Middle & Floater: Two players assist with high-priority threats like Wyverns and Overload Champions.

  • Mechanics


    Vex Sacrifices: Enemies try to reach and sacrifice at the Confluxes. Too many sacrifices result in a wipe.

    Fanatics & Marked for Negation: Fanatics drop pools that apply a debuff. Players must cleanse at the Sync Plate before Ritual of Negation activates.

    Wyverns Spawn in Later Phases: These powerful enemies sacrifice instantly upon reaching a Conflux.

    Overload Champions (Master Difficulty): Requires Overload mods to stun and eliminate efficiently.

    DPS Phase

    There is no dedicated DPS phase. The goal is to survive and prevent sacrifices until all Conflux waves are completed.

    Tips & Mistakes to Avoid

    ✔️ - Assign clear roles early to avoid chaos.

    ✔️ - Use wave-frame grenade launchers or Machine Guns for effective add clear.

    ❌ - Do not ignore Fanatic pools, as failing to cleanse the debuff can be deadly.

    ❌ - Eliminate Wyverns quickly, as they sacrifice instantly if they reach a Conflux

    Reaching the second encounter


    General Objective Overview


    After successfully defending the Confluxes, the encounter transitions directly into the Oracles phase without any movement to a new location. Oracles will begin spawning at fixed positions throughout the Templar’s Well, and your fireteam must quickly identify and destroy them in the correct sequence to progress.

    Second Encounter


    General Objective Overview

    The Oracles encounter requires your fireteam to identify and destroy Oracles in the exact order they spawn while defending against waves of Vex Goblins and Hobgoblins. Failing to destroy them in order results in the entire team being Marked for Negation, requiring an immediate cleanse.

    Arena & Layout


    This encounter takes place in the same arena as the Confluxes encounter in Templar’s Well.

    Oracles spawn in seven fixed locations: three on the left, three on the right, and one in the center.

    Players must assign themselves to specific spawn locations to quickly call out the correct sequence.

    Team Roles & Asignments


  • Oracle Callers (3-4 players): Identify and memorize the spawn order of Oracles.

  • Oracle Destroyers (All players): Shoot Oracles in the correct sequence.

  • Ad-clear (Remaining players): Focus on eliminating Hobgoblins and Goblins to reduce incoming damage.

  • Mechanics


  • Oracles spawn in a specific order, signaled by chime sounds.

  • Players memorize and call out the sequence (e.g., "L3, R2, Mid").

  • After two chime cycles, players destroy the Oracles in the exact order they appeared.

  • If Oracles are destroyed in the wrong order, all players become Marked for Negation and must cleanse at the central plate.

  • Each wave increases the number of Oracles that spawn, from three in the first wave to seven in the final wave.
  • DPS Phase

    There is no dedicated DPS phase in this encounter. The goal is to survive five waves of Oracles while maintaining control of enemy spawns

    Tips & Mistakes to Avoid

    ✔️ - Assign players to specific Oracle spawn locations to ensure fast callouts.

    ✔️ - Use Snipers or Xenophage to quickly destroy Oracles from range.

    ❌ - Do not shoot Oracles out of sequence, as this results in a team wipe mechanic.

    ❌ - Avoid Warmind Cells, as they can unintentionally destroy Oracles.

    Reaching the third encounter


    General Objective Overview


    After clearing the final wave of Oracles, the Templar encounter begins immediately in the same arena, requiring the team to shift focus to the boss mechanics, Aegis Relic, and teleport blocking.

    Third Encounter


    General Objective Overview

    Your fireteam must use the Aegis relic to break the Templar's shield, destroy Oracles in sequence, and deal damage to the boss while preventing it from teleporting. The longer you delay the Templar’s teleport, the more enemies will spawn, increasing difficulty.

    Arena & Layout


    The encounter takes place in Templar’s Well, where the Templar starts in the center, requiring players to control its movement while Oracles spawn in fixed locations, demanding precise coordination, all while Hobgoblins and Minotaurs continuously add pressure.

    Team Roles & Asignments


  • Aegis Relic Holder (1 player): Uses the relic to remove the Templar’s shield and block teleportation.

  • Oracle Team (3-4 players): Identifies and destroys Oracles in sequence.

  • DPS Team (All players): Focuses on maximizing damage output during the DPS phase.

  • Ad-clear Support (1-2 players): Clears adds and helps maintain battlefield control.

  • Mechanics


  • One player picks up the Aegis relic from the center of the arena.

  • Oracles spawn in a sequence, requiring the same strategy from the previous encounter to destroy them in order.

  • The Aegis user charges their Super and fires a projectile to break the Templar’s shield.

  • The DPS phase begins, and players attack the Templar.

  • The Templar attempts to teleport—players must stand in the teleport ring to block it, extending the DPS phase.

  • One random player gains "Imminent Detain" during DPS, forcing them to move away before becoming trapped in a dome that teammates must shoot to free them.

  • If the Templar teleports, the cycle resets, requiring another Oracle phase before the next DPS opportunity.

  • DPS Phase

    Deploy Well of Radiance and Ward of Dawn for survivability.

    Use Anarchy, double Slug Shotguns, and Sniper Rifles for high burst damage.

    If your fireteam has strong DPS, you can defeat the Templar before the second Oracle wave spawns.

    Tips & Mistakes to Avoid

    ✔️ - Assign a reliable Aegis user to consistently break the Templar’s shield and block teleports.

    ✔️ - Focus on Oracle callouts and destruction to prevent a Marked for Negation team wipe.

    ❌ - Standing too close to teammates with "Imminent Detain" can trap multiple players, disrupting DPS.

    ❌ - Neglecting ad-clear will allow Hobgoblins and Minotaurs to overwhelm the team, making survival harder.

    Reaching the fourth encounter


    After defeating the Templar, your fireteam must navigate through the Gorgon’s Labyrinth and traverse a platforming section before reaching the Gatekeepers encounter.

    Gorgon’s Labyrinth


    After a short walk, your fireteam will enter the Gorgon’s Labyrinth, a stealth section where glowing Harpy-like enemies patrol the area. If a Gorgon spots any player, the entire team wipes.

  • Stick to the rocks and use Swords for third-person view to track enemy movement.

  • When the path is clear, move cautiously toward the northern exit.

  • Climb angled rocks for a better vantage point and a safer route through the maze.

  • The exit is located beside a massive angled rock—jump off and run toward the lit cave.
  • Jumping Puzzle


    Beyond the Labyrinth, your fireteam will face a floating platform section leading to the next encounter.

  • Platforms will phase in and out of existence—jump at the right moment to avoid falling.

  • Follow the path carefully until you reach the final platform, which leads into the next area.

  • Hidden Chests


  • Hidden Chest #3: Destroy three floating Vex cubes in the Labyrinth to unlock a hidden chest at the eastern end.

  • Hidden Chest #4: Before entering the next encounter’s arena, climb the dimly lit wall to the left of the gate to find an additional chest.

  • Fourth Encounter


    General Objective Overview

    Your fireteam must prevent Vex from assimilating with Confluxes on Venus and Mars, while passing the Aegis relic between planets to destroy shielded Minotaurs. After multiple rotations, a final Conflux spawns in the throne room, requiring the team to defend against overwhelming Vex forces to complete the encounter.

    Arena & Layout


    The battle takes place in a large open arena with:

  • Two Vex portals: Mars (left) and Venus (right).

  • A central throne Conflux, which must be defended in the final phase.

  • Portal plates that must remain clear of enemies to keep portals open.

  • Aegis relic mechanics, requiring precise coordination between portal teams.

  • Team Roles & Asignments


  • Aegis Holder (Rotating players): Enters portals to destroy shielded Minotaurs and passes the relic to avoid debuffs.

  • Portal Defenders (2 players per side): Enter Venus or Mars to clear enemies and assist Aegis rotations.

  • Throne Defenders (2 players): Keep portals open by defending plates and eliminating Gatekeepers.


  • Mechanics


  • Defeat the first Gatekeeper Hydra to spawn the Aegis relic and activate portals.

  • Players enter portals (Venus or Mars) and defend the Conflux from Vex waves.

  • If a Minotaur spawns inside a portal, it will be shielded—call out its location.

  • An Aegis Holder enters the correct portal to destroy the Minotaur, then drops the relic due to the Teleport Destabilized debuff.

  • A new player picks up the Aegis, returns to the throne room, and prepares for the next portal cycle.

  • This process repeats six times, alternating which planet gets a Minotaur spawn.

  • Final Phase: A central Conflux spawns in the throne room—all players must defend it from Wyverns and Minotaurs.
  • DPS Phase

    There is no dedicated DPS phase in this encounter. The goal is to rotate Aegis users efficiently while defending Confluxes.

    Tips & Mistakes to Avoid

    ✔️ - Rotate the Aegis relic properly to avoid the Teleport Destabilized debuff locking players out of portals.

    ✔️ - Keep portals open by defending plates from Overload Minotaurs and Gatekeepers.

    ❌ - Don’t ignore Minotaurs inside portals—they must be cleansed with the Aegis or the encounter will fail.

    ❌ - Avoid chaotic Aegis swaps—communicate clearly when passing the relic to ensure smooth rotations.

    Once the final Conflux is defended, the path to Atheon, Time’s Conflux opens for the final encounter.

    Reaching the boss encounter


    After defending the final Conflux in the Gatekeepers encounter, a portal opens at the back of the throne room, revealing the path forward. Your fireteam will enter a dimly lit Vex passageway, leading to a massive glass bridge suspended in the air. Carefully navigate across, as falling off results in instant death.

    At the end of the bridge, a large Vex gateway opens, revealing the Time’s Conflux Chamber, where Atheon awaits. This vast arena features a circular platform with portals on both sides. Once players step into the arena, Atheon awakens, marking the start of the final encounter.

    Boss Encounter



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    General Objective Overview

    Your goal is to destroy Atheon by coordinating between two teams: one teleported to Venus or Mars, and another holding position in the throne room. The teleported team must destroy Oracles in the correct order while the throne team opens portals and calls out positions. After three Oracle sets, your team regroups for a DPS phase. Repeat until Atheon is defeated.

    Arena & Layout


    The arena is a wide throne room with two portal plates on either side leading to Mars (right) and Venus (left). Atheon stands at the center. Harpies spawn in three areas: directly behind Atheon, and mid-air to the left and right. Platforms and ledges can be used for cover or safety from Supplicants.



    Team Roles & Asignments


  • Portal Team: Three randomly chosen players teleported to Mars or Venus. One grabs the Aegis relic, and the team destroys three Oracle waves in the correct order.

  • Throne Team: The other three players remain in the throne room, open the correct portal, kill adds, and call out Oracle sequences.

  • Aegis Holder: Cleanses teammates from blindness and protects during the DPS phase.

  • Oracle Callouts: Done from the back of the throne room, facing the spawn point, to ensure consistent callouts.

  • Mechanics


  • At the start, waves of Harpies spawn. Kill them or leave one alive per group to delay the next wave.

  • After about a minute, Atheon teleports three players and opens the timestreams. The throne team must open the correct portal by standing on the matching plate.

  • The portal team fights through enemies and destroys Oracles in the order called out by the throne team.

  • The portal team is blinded by Marked by the Void. The Aegis holder must use the guard ability to cleanse them.

  • After three waves of Oracles are destroyed, the portal team returns and joins the throne team for DPS.

  • Atheon randomly applies Imminent Detain to one portal player during DPS. They must move away from the team before being trapped in a bubble.

  • DPS Phase



  • The message “Guardians make their own fate” signals the DPS phase.

  • Everyone gains the Time’s Vengeance buff for 30 seconds, increasing damage and ability regeneration.

  • Group up at a safe DPS spot (like the island between portals).

  • The Aegis holder must cleanse the team regularly to avoid blindness.

  • Unload Supers, Heavy, and Special weapons.

  • You have up to four DPS phases before Atheon enrages.

  • Tips & Mistakes to Avoid

    ✔️ - Keep Oracle callouts consistent between teams by agreeing on a common point of view

    ✔️ - Use the Aegis cleanse during DPS to avoid being blinded

    ❌ - Do not cluster near the player with Imminent Detain, or multiple players can be trapped

    ❌ - Do not ignore Supplicants—they explode and kill instantly on contact

  • Defeating Atheon completes the Vault of Glass raid. Collect your loot and open the Cache of Kabr chest for bonus rewards using Spoils of Conquest.

  • Loot Table


    Here we'll be showing you every piece of loot you can acquire from the raid. Vault of Glass features 6 legendary weapons, 1 exotic & 1 normal armour set. Below you will find a list with all the weapons & armour pieces:


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    Substratum
    (1st Encounter)
    Oracle
    (2nd Encounter)
    Templar
    (3rd Encounter)
    Gatekeeper
    (4th Encounter)
    Atheon
    (Final Encounter)

    Vision of Confluence

    Scout Rifle

    Solar |

    Praedyth's Revenge

    Sniper Rifle

    Kinetic |

    Fatebringer

    Hand Cannon

    Kinetic |

    Fatebringer

    Hand Cannon

    Kinetic |

    Vex Mythoclast

    Fusion Rifle

    Solar |

    Found Verdict

    Shotgun

    Arc |

    Vision of Confluence

    Scout Rifle

    Solar |

    Vision of Confluence

    Scout Rifle

    Solar |

    Hezen Vengeance

    Rocket Launcher

    Solar |

    Praedyth's Revenge

    Sniper Rifle

    Kinetic |

    Corrective Measure

    Machine Gun

    Void |

    Found Verdict

    Shotgun

    Arc |

    Corrective Measure

    Machine Gun

    Void |

    Found Verdict

    Shotgun

    Arc |

    Corrective Measure

    Machine Gun

    Void |

    Hezen Vengeance

    Rocket Launcher

    Solar |

    Kabr's Brazen Grips


    Kabr's Brazen Grips


    Kabr's Brazen Grips


    Kabr's Battlecage


    Kabr's Battlecage


    Light of the Great Prism


    Kabr's Forceful


    Kabr's Wrath


    Kabr's Forceful


    Kabr's Wrath


    These are all the possible loot that can drop from each encounter in Vault of Glass raid.

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    Extras & Challenges

    Like in the previous raids, Vault of Glass also has a certain number of collectables, a title (or seal), specific triumphs that awards a unique special badges on your dungeon report. We’ll be going over each of them and tell you what are the best tips & tricks on acquiring them.

    Cosmetics


    Ship


    The exotic ship is called Vaultstrider, and you can acquire it by completing the Vault of Glass on Master difficulty.

    Shaders


    Bitterpearl - you can acquire this shader by finding all of the collectibles hidden within the Vault of Glass.

    Continuum Alloy - you can acquire this shader by completing the Vault of Glass raid to unlock it for purchase from the Eververse store.

    Corrective // Protective - you can acquire this shader by completing the "Vault of Glass" raid without dying.

    Omnichronia - The Omnichronia shader in Destiny 2 was originally available through the Eververse store after completing the Vault of Glass raid. However, its availability has been inconsistent, with players reporting difficulty finding it in the store. As of now, the shader is not consistently available for purchase. To acquire it, monitor the Eververse store for its potential return or inclusion in special bundles.

    Emblems


    Exotemporal - you can acquire this emblem by completing the "Vault of Glass" raid and all encounter challenges within the first 24 hours.

    Infinite Reflections - you can acquire this emblem by completing any version of the "Vault of Glass" raid.

    Master Difficulty


    The Vault of Glass raid has normal & master difficulties to choose from. Completing the raid on master difficulty is required to complete the Fatebreaker title (seal). There are certain modifiers that makes the Master difficulty hard to complete:

  • Shielded Foes – You will face combatants with different elemental shields, like Arc, Void, etc.

  • Champion Foes – You will be facing Unstoppable, Overload and Anti-Barrier champions.

  • Master Modifier – Extra champions, extra shields, and your maximum effective power level is capped at 2030.

  • Surges – 25% bonus to a specific elemental damage.

  • Title & Triumphs Seal


    The title for the Vault of Glass is called Fatebreaker. Below you will find the list with all the required triumphs needed to acquire your seal:

  • Vault of Glass - Trophies from the "Vault of Glass" raid.

  • Vault of Glass Raid - Complete any version of the "Vault of Glass" raid.

  • Temporal Caches - Loot all hidden chests in the "Vault of Glass" raid.

  • Pearl of Glass - Find all the collectibles hidden within the Vault of Glass.

  • Vault of Clans - Complete all encounters in the "Vault of Glass" raid with a full fireteam of clanmates.

  • Charged Glass - Complete all raid encounters with a fireteam made entirely of Arc subclasses.

  • Melted Glass - Complete all raid encounters with a fireteam made entirely of Solar subclasses.

  • Empty Glass - Complete all raid encounters with a fireteam made entirely of Void subclasses.

  • Vault of Class - Complete all encounters in the "Vault of Glass" raid with a full fireteam of the same class.

  • Break No Plates - Complete the Waking Ruins encounter while not losing a single sync plate to the Vex.

  • Wait for It… - Complete the confluxes challenge mode.

  • Dragon's Den - Complete the confluxes encounter while defeating Wyverns with only Super damage.

  • The Only Oracle for You - Complete the Oracles challenge mode.

  • Take Cover - Don't defeat any Hobgoblins during the Oracles encounter.

  • Out of Its Way - Complete the Templar challenge mode.

  • Tempered Teleport - Complete the Templar encounter while never blocking the Templar's teleport.

  • Too Fast, Two Gorgons - Complete the Gorgons' Labyrinth encounter while defeating 2 or more Gorgons within 3 seconds of each other.

  • Strangers in Time - Complete the Gatekeeper challenge mode.

  • Rabid Relic - Complete the Gatekeeper encounter while only using Relic Super damage to defeat Praetorians.

  • Ensemble's Refrain - Complete the "Ensemble's Refrain" challenge in the Atheon encounter.

  • Eyes on Atheon - Defeat Atheon without destroying any Supplicants.

  • Master Glasser - Complete the "Vault of Glass" raid on Master difficulty.

  • Maestro Glasser - Complete all encounter challenges in the "Vault of Glass" raid on Master difficulty.

  • After you complete all 23 triumphs, the Fatebreaker seal will be unlocked so you can equip it on all your guardians.

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    FAQs


  • Where is the Vault of Glass raid located?
  • The Vault of Glass raid is located on Venus, but in Destiny 2, it is accessed through the Legends node in the Director. This node features legacy content and can be found on the right side of the destination map. From there, you can launch the Vault of Glass raid activity.

  • Is the Vault of Glass raid farmable?
  • No, the Vault of Glass raid can only be farmed when it is part of the active raid rotation.

  • Is Vault of Glass the hardest raid?
  • Vault of Glass is considered one of the more accessible raids in Destiny 2, featuring straightforward mechanics suitable for beginners.

  • Does Vault of Glass require an expansion?
  • No, the Vault of Glass raid does not require an expansion in Destiny 2. It is part of the free-to-play content and can be accessed by all players through the Legends tab in the Director. You do not need to own any expansions to play this raid

    Final Thoughts

    I hope this guide will ease your experience with the Vault of Glass raid encounters and help you get one step further to success. We did all the research, and now it’s your turn to show your skill. Give it a try, Guardian!

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